The first step was the development of a full functional sled racing simulation to have something we can start optimizing the input system for. After that we were able to split the work into two jobs.
One job was the extension of the racing simulation to a full functional and good looking racing game.
Additionally we agreed on a the South Park theme of the game.
- Camera movement
- Distinguish between "road" and "off road"
- Arrow buttons controls
- Split screen to test the multi viewport performance
- Viewports with createGraphics
The other job was the integration of the OpenNI System to make the game kinect compatible and develop a good natural input system.