After we made the two prototypes and tested then we found that some adjustments had to be made.
Showing posts with label week 5. Show all posts
Showing posts with label week 5. Show all posts
Jan 22, 2013
Jan 21, 2013
Heuristic Evaluation
This week we did a heuristic evaluation of our prototype and idea. For more information see the articles in [heuristic evaluation]. Some of the heuristics cannot be applied to our game concept, because it is very minimalist in most cases.
Labels:
description,
GO,
heuristic evaluation,
kinect,
requirements,
target users,
week 5
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