After the interviews we have thought about a better way to communicate the control of the cart to the player. When we changed the setting, all of a sudden we didn't had a problem anymore.
Showing posts with label task breakdown. Show all posts
Showing posts with label task breakdown. Show all posts
Dec 19, 2012
Dec 11, 2012
GO - Initial Description
In the next weeks we will realize an action game with the development name GO. It will be a conversion of the classic game Mario Card, but it should be controlled without any tactile input devices. Microsoft Kinect hardware combined with a big public screen should offer a complete new gaming experience.
It will not only be a fun racing game, but also have action battle elements like the original game. So the natural control mechanisms will be very complex, but should be realized as intuitive body movements. GO will be playable with up to four players in split screen mode.
So in the end the game should offer a very funny and social experience while it will cheer each player on to be the best and win the match.
It will not only be a fun racing game, but also have action battle elements like the original game. So the natural control mechanisms will be very complex, but should be realized as intuitive body movements. GO will be playable with up to four players in split screen mode.
So in the end the game should offer a very funny and social experience while it will cheer each player on to be the best and win the match.
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