After the interviews we have thought about a better way to communicate the control of the cart to the player. When we changed the setting, all of a sudden we didn't had a problem anymore.
Showing posts with label week 2. Show all posts
Showing posts with label week 2. Show all posts
Dec 19, 2012
Dec 17, 2012
User Interviews
For getting external feedback or new ideas we created a set of interview questions that should lead into a conversation about our game concept.
To respect the interviewees right to privacy we will name our participants A, B, C during the further text.
To respect the interviewees right to privacy we will name our participants A, B, C during the further text.
Storyboard
As our project is a game for a public display, we want to show in an easy manner what can be expected. I hear "storyboard". Sure, coming right up!
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