Showing posts with label week 2. Show all posts
Showing posts with label week 2. Show all posts

Dec 19, 2012

Design

After the interviews we have thought about a better way to communicate the control of the cart to the player. When we changed the setting, all of a sudden we didn't had a problem anymore.

Dec 17, 2012

User Interviews

For getting external feedback or new ideas we created a set of interview questions that should lead into a conversation about our game concept.
To respect the interviewees right to privacy we will name our participants A, B, C during the further text.

Storyboard

As our project is a game for a public display, we want to show in an easy manner what can be expected. I hear "storyboard". Sure, coming right up!